Esbekistan
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Tema: Esbekistan

  1. #1

    Esbekistan

    Aunque muchos de vosotros ya lo sabreis, Greenberet ya ha publicado la versión 1.0 de su primera isla.
    La deberíamos meter, ¿no?
    http://www.armaholic.com/page.php?id=17571

  2. #2
    Miembro UST101
    Administrador
    Avatar de GoStRoM
    Fecha de ingreso
    07 may, 11
    Ubicación
    Atapuerca
    Mensajes
    869

    Re: Esbekistan

    habraque!

  3. #3
    Miembro UST101
    Administrador
    Avatar de GoStRoM
    Fecha de ingreso
    07 may, 11
    Ubicación
    Atapuerca
    Mensajes
    869

    Re: Esbekistan

    Alguien la a bajado ya? Que tal esta?

  4. #4

    Re: Esbekistan

    Green ha sacado la versión 1.1 de esta isla y he aprovechado para probarla.
    La verdad es que me ha gustado, aunque entre poblados esta muy desierta.
    Por si Colum no lo ha hecho, aquí le dejo el RPT para que pueda interpretarlo y decirnos si tiene errores de config:
    Código:
    =====================================================================
    == C:\Program Files\Bohemia Interactive\ArmA 2\arma2oa.exe
    == "C:\Program Files\Bohemia Interactive\ArmA 2\arma2oa.exe" -nosplash -world=empty "-mod=C:\Program Files\Bohemia Interactive\ArmA 2\@Esbekistan" -exThreads=0
    =====================================================================
    Exe timestamp: 2012/07/26 10:37:42
    Current time:  2012/09/12 14:47:34
    
    Version 1.62.95248
    ca\wheeled\skodovka.p3d: vehicle, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\camonet_east_var1_ep1.p3d: house, config class missing
    ca\misc_e\ss_hangar_ep1.p3d: house, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\misc_cargo4b_ep1.p3d: house, config class missing
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\powgen_big.p3d: house, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\powgen_big.p3d: house, config class missing
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    ca\misc\piskoviste.p3d: house, config class missing
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    ca\wheeled\skodovka.p3d: vehicle, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\wheeled\skodovka.p3d: vehicle, config class missing
    opxbuildings\shack.p3d: house, config class missing
    razmisc\bigwall1_long_raz.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\misc_e\ss_hangar_ep1.p3d: house, config class missing
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\misc_cargo4b_ep1.p3d: house, config class missing
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\misc_e\powgen_big.p3d: house, config class missing
    ca\misc_e\ss_hangar_ep1.p3d: house, config class missing
    Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueFaction/
    Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueClass/
    Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueVehicle/
    Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\camonet_east_var1_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\guardshed_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_10x_ep1.p3d: house, config class missing
    ca\buildings\tents\stan_east.p3d: house, config class missing
    ca\buildings\tents\stan_east.p3d: house, config class missing
    ca\misc_e\ss_hangar_ep1.p3d: house, config class missing
    ca\misc_e\camonet_east_var1_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\camonet_nato_var1_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\buildings\tents\stan_east.p3d: house, config class missing
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    ca\buildings\tents\stan_east.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\camonet_nato_var1_ep1.p3d: house, config class missing
    ca\buildings\tents\stan_east.p3d: house, config class missing
    ca\buildings\tents\stan_east.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\buildings\tents\mash.p3d: vehicle, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    ca\misc_e\wf\wf_hesco_big_10x_ep1.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    ca\misc_e\vysilac_fm2_ep1.p3d: tower, config class missing
    ca\misc_e\mash_ep1.p3d: vehicle, config class missing
    ca\misc_e\powgen_big_ep1.p3d: house, config class missing
    ca\wheeled2\lada\lada.p3d: vehicle, config class missing
    ca\wheeled\skodovka.p3d: vehicle, config class missing
    Warning: Unaccessible ladder point for AI (already used for actionbegin4) in ca\structures_e\housek\house_k_6_dam_ep1.p3d
    Warning: Unaccessible ladder point for AI (already used for actionbegin5) in ca\structures_e\housek\house_k_6_dam_ep1.p3d
    Warning: Unaccessible ladder point for AI (already used for actionend4) in ca\structures_e\housek\house_k_6_dam_ep1.p3d
    Warning: Unaccessible ladder point for AI (already used for actionend5) in ca\structures_e\housek\house_k_6_dam_ep1.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueFaction/
    Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueClass/
    Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueVehicle/
    ca\buildings\misc\zidka03.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\misc\piskoviste.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    razmisc\bigwall1_long_raz.p3d: house, config class missing
    razmisc\bigwall1_long_raz.p3d: house, config class missing
    razmisc\bigwall1_long_raz.p3d: house, config class missing
    razmisc\bigwall1d_raz.p3d: house, config class missing
    razmisc\bigwall1d_short_raz.p3d: house, config class missing
    razmisc\bigwall1_long_raz.p3d: house, config class missing
    razmisc\bigwall1_long_raz.p3d: house, config class missing
    opxbuildings\little mosque.p3d: house, config class missing
    razmisc\bigwall1_widearch.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\hut3_b_2.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\misc_e\camonet_nato_var1_ep1.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\wheeled2\lada\lada.p3d: vehicle, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\wheeled2\lada\lada.p3d: vehicle, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    ca\buildings\tents\stan_east.p3d: house, config class missing
    ca\misc_e\ss_hangar_ep1.p3d: house, config class missing
    ca\misc_e\powgen_big.p3d: house, config class missing
    ca\misc3\wf\wf_depot.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\wheeled\car_sedan.p3d: vehicle, config class missing
    ca\wheeled\skodovka_red.p3d: vehicle, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\hut3_b_2.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    opxbuildings\shack.p3d: house, config class missing
    ca\wheeled2\lada\lada.p3d: vehicle, config class missing
    opxbuildings\shack.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    opxbuildings\little mosque.p3d: house, config class missing
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
    Missing addons detected:
      jsrs_m134
    Warning Message: No puedes jugar/editar esta misión; depende de contenidos descargables que han sido borrados.jsrs_m134

  5. #5

    Re: Esbekistan

    casi todos esos errores son por haber usado los barriles de agua en el mapa , cuando no estaban pensados para meterse en ningun mapa y lo mismo para la mayoria de los demas errores .

    Eso si, en principio todo esto no jode nada externo, y aparte de que esos objetos en particular puedan tener problemas o no( por ej q si se bugean al tocarlos o cualquier cosa) no es nada importante. Pero como todo, si te da avisos es pq hay algo mal, el como puede influir el q haya algo mal... eso ya nunca se sabe, sobretodo en el arma

  6. #6

    Re: Esbekistan

    Entonces ¿probamos a meterla?

  7. #7
    Miembro UST101
    Administrador
    Avatar de GoStRoM
    Fecha de ingreso
    07 may, 11
    Ubicación
    Atapuerca
    Mensajes
    869

    Re: Esbekistan

    no metáis cosas por meter, que luego tenemos 800 islas sin utilizar, si los editores la echan un ojo y lo ven viable para editar y la meten mano la metemos no?

  8. #8

    Re: Esbekistan

    No, si por mi fuera mas de la mitad de nuestros addons se iban fuera... XD, pero bueno.
    Entonces a la espera de los editores

  9. #9
    Green, sube la ultima version
    PAJAS!!!



  10. #10
    Avatar de GREENBERET
    Fecha de ingreso
    30 jun, 11
    Ubicación
    PUERTO DEL ROSARIO FUERTEVENTURA
    Mensajes
    650
    Termino el ultimo valle este fin de semana arreglo un poco la base verifico que no hay nada "flotando" y la lanzo.




    Clic en la imagen para ver su versión completa. 

Nombre: fin1q.jpg 
Visitas: 4 
Tamaño: 78.4 KB 
ID: 417




    Clic en la imagen para ver su versión completa. 

Nombre: pacqd.jpg 
Visitas: 3 
Tamaño: 68.0 KB 
ID: 416
    Última edición por GREENBERET; 19/10/2012 a las 12:34

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